You want to know how to win a Teen Patti Game? You've read the rules, maybe played a few rounds with your friends, and now you think you're ready for the big hands.
Listen to me. Put the rulebook away. Teen Patti isn't played on paper; it's played in the eyes and the gut. I've been playing this game since last decade—in backrooms, in trains, at weddings where the groom was too nervous to play and his uncles were too drunk to stop. I've lost some money, and I've won enough to buy good stuff.
Here is the truth: You don't play the cards. You play the people sitting across from you.
The biggest mistake young guys like you make? You love your cards too much. You get a Pair of Kings, or a small Flush (Color), and your eyes get wide. You start throwing chips in like you've already won. That is how they catch you. In this game, a mediocre hand is dangerous because it gives you fake hope. I'd rather have a total trash hand than a low pair, because with trash, I can pack (fold) easily. With a low pair, I stay in too long and keep bleeding.
Let's talk about playing "Blind". This is the heart of Teen Patti. If you look at your cards immediately every single time, you are playing a weak way.
When you play Blind, you force the other guys—the "Seen" players—to pay double just to stay in the hand. You are putting pressure on their wallets without even knowing what you have. It makes them nervous. They start thinking, “Why isn't he looking? Does he feel lucky?”
My advice? Play Blind for the first two or three rounds of betting. Just let the chips fly. If the table is loose and everyone is playing Blind, join them. But the moment someone sees their cards and raises the bet, that is when you have a decision to make.
And speaking of decisions—learn to Pack quick.
I know, you have an ego. You don't want to look scared. But the guy who wins at the end of the night is the guy who folded twenty times to win one giant pot. If you look at your cards and you don't have at least a high Sequence (Run) or a strong Flush, just pack. Get out. Don't pay to see if the other guy is bluffing. Save your chips for when you actually have the ammunition. There is no shame in folding. The shame is in walking home with empty pockets because you were too stubborn.
Now, let me tell you about the "Sideshow".
New players ignore this, but it is your best friend. If you are playing Seen, and the guy before you is also Seen, ask for a Sideshow. It's a cheap way to see where you stand. If he denies your request, usually it means he has a strong hand—so you should probably run away. If he accepts and you lose? Good. You lost a small amount now instead of a big amount later.
But the real secret? It's patience.
Teen Patti is a game of waiting. You will sit there for an hour getting garbage cards—7, 10, Jack; 2, 5, 9. It's boring. You will want to bluff just to feel some excitement. Don't do it.
Wait. Watch the others. Look at how their hands shake a little when they have a Trail (Three of a Kind). Notice who talks too much when they are bluffing. Notice who gets quiet when they have a big hand.
Then, when the cards finally come to you—when you look down and see three Aces or a Pure Sequence—don't jump. Don't scream. Just breathe. Bet the same way you bet when you were bluffing. Let them think you are just throwing money around again. Lead them into the deep water, and then drown them.
It's not about luck, my friend. Luck is for one hand. Skill is for the whole night.
So, keep your head cool, keep your wallet tight, and don't trust anyone who smiles too much at the table.
Now, deal the cards. Let's see what you've got.

